In these projects that don’t have a deadline or expectations, you can take your time to flesh out the new ways of making. I think it’s important as an artist to always create something for yourself. I’ve mainly been focusing on commissioned work, so it was really refreshing to create something personal and experiment with concepts and techniques I had been wanting to explore. What did you learn about yourself in the making of this short film? Your description of this film gives us a feeling it was a self-exploratory journey for you as a director and storyteller too. I then crafted a story and scene around her inspired by Django-style music and references to my childhood.Ģ. I created drawn textures for the face, hair and clothes that I then cut out and sculpted for dimension out of paper. Stylistically, I wanted to explore how I could create a 3D stop-motion puppet that looked hand drawn. One of them was a large drawing of a woman that I turned into the main character of Marguerite. I did a series of drawings inspired by the characters in these scenes. In my research, I was drawn to the photographs of Brassai and his night scenes of solitary figures in shadow. When brainstorming ideas, I was listening to a lot of Django Reinhardt and had been making drawings with references to 1920s Paris. I fell in love with the feeling of the streets at night and hearing the city’s sounds. That same year, I went to Paris for a show I was in with other stop-motion artists. I had been wanting to make a short film inspired by him that wasn’t directly a film about him. He was a musician and guitarist and we really bonded over music. My inspiration for the film is an amalgamation of many things. We worked on it, on and off for the past few years in between our projects and life events (pandemic, baby, new home and more). As we started working on it, it evolved into a new piece, and we decided to ditch the idea of it being a promo and have it be a very short film instead. Jamie Caliri reached out to see if I wanted to make a promo for a version of the new Dragonframe software based on a drawing I had done of a 1920's style woman. Hayley> I started working on ‘Marguerite’ in 2017. Hayley Morris walks us through the process of creating her newest personal short film ‘Marguerite’, and the many lessons, reflections and experiences it brought. "Marguerite: A whimsical blend of stop-motion & hand-drawn animation, where the music takes a woman on a journey to her childhood."
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